Fantogame

Fantogame Free App Mobile Games

Guess a Number

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Guess the numbers:

the system will tell you if the number entered is higher or lower than the one to be discovered

4 game modes:

in all modes the range is from 1 to 100 unlike the 4th with a range of 1 – 128

you have an unlimited number of attempts.

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Zig Zag Sequence

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Continue the sequence with the correct number.

There is a list of numbers (1 – 9) that will be added in sequence … can you know what the next number is?

in the list there are:

in the easy level (easy): between 2 and 4 numbers.

in the medium level (medium): between 3 and 5 numbers.

in the difficult level (hard): between 3 and 10 numbers.

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Car Slalom

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avoid the barrels with the car.
when you find a distributor, approaching the first lane gets extra points.

Ranking

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Puzzle 15

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rearrange the boxes until you reach the position with the number 1
at the top left and the other numbers following from left to right and
from top to bottom leaving the last one empty

you can choose either the classic 4 by 4 square (standard 15 game) or
any rectangle with both sides from 3 to 10.

to drag the tile you can either click or drag.

you always drag towards the empty space.

free and single player game for now

multiplayer mode will be added later

at the end of the game the system tells you the number of moves and the time taken.

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Speedy Pinball

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Hit as many targets as possible in 120 seconds

The ball is thrown automatically

Tap left moves the fin left

Tap right moves the fin right

Have fun

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Speedy Reaction (Android)

press the illuminated tiles as quickly as possible

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Pig Dice

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Pig Dice Game

Game modes:

Single Player vs Computer

Rules

Each player repeatedly rolls a die until a 1 is rolled or the player decides to “hold”:

If the player rolls a 1 on his die, he scores nothing, loses the total accumulated on this hand and the turn passes to the next player.

If the player rolls another number, it is added to his turn total and the player’s turn continues.

If a player chooses to “hold”, his turn total is added to his score and the turn passes to the next player

The first player to reach 100 or more points wins.

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HitABox

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ONE game
One ball
One rule: hit the box
One score
One ranking

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Card Sound Match

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the goal of the game is to get the 3-digit number indicated above, gold in color, with 5 moves that consist of using one of the 4 operations.
In addition, for each move, you can delete a digit from one of the two numbers with which you are doing the operation.

how to play:

at the beginning of the game are indicated:
a 3-digit base number (green or white)
the number to reach, always 3 digits, yellow in color

for each move:

at the beginning an additional 2-digit number is assigned (operand)

1) you can remove a digit from the operand or from the base number (optional)

2) then you can add or subtract or multiply or divide the base number by the operand:

The subtraction must be: base number minus operand

the division must be: base number divided by the operand

3) the result will be the new base number

after the fifth move the game ends.

the scoring categories:

gold:
if, in any of the 5 rounds, the total is equal to the target number (in this case the game ends)

silver:
if, after the 5th round, the total is close to the target number
bronze:
if, after the 5th round, the total is less close to the target number

the range of the scoring categories is always shown at the beginning of the game

the target number is shown in gold (yellow)

in online multiplayer, the numbers: target, initial total and all operands are the same for everyone and the one that is closest to the target wins

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Super Math

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the goal of the game is to get the 3-digit number indicated above, gold in color, with 5 moves that consist of using one of the 4 operations.
In addition, for each move, you can delete a digit from one of the two numbers with which you are doing the operation.

how to play:

at the beginning of the game are indicated:
a 3-digit base number (green or white)
the number to reach, always 3 digits, yellow in color

for each move:

at the beginning an additional 2-digit number is assigned (operand)

1) you can remove a digit from the operand or from the base number (optional)

2) then you can add or subtract or multiply or divide the base number by the operand:

The subtraction must be: base number minus operand

the division must be: base number divided by the operand

3) the result will be the new base number

after the fifth move the game ends.

the scoring categories:

gold:
if, in any of the 5 rounds, the total is equal to the target number (in this case the game ends)

silver:
if, after the 5th round, the total is close to the target number
bronze:
if, after the 5th round, the total is less close to the target number

the range of the scoring categories is always shown at the beginning of the game

the target number is shown in gold (yellow)

in online multiplayer, the numbers: target, initial total and all operands are the same for everyone and the one that is closest to the target wins

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Cheer Deck Fantogame

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Description Components

There are 6 types of cards that represent foods that naturally have an expiration date that is represented by the remaining red stamps at the bottom of the card 1 stamp one turn:

The food cards are:

The knife cards that take the card from the opponent: have a type of food described above.

cards that is drawn from the deck is random.
types of card has the same probability of being drawn.
The probability of the knife card is 1 in 10 that a knife comes out.
the value of the food card is random

The system replaces expired cards with others at the end of each turn.
The utensils do not expire.
Warning: in the event of grouping 5 knife cards in the same hand, the system will change them all.

The game turn is indicated by a red or green square, it is the turn of one player and then the other.
Red: it is the opponent’s turn,
Green: it is your turn.

In the case of the game against the Computer, the Computer plays immediately, so there is no traffic light.

Game duration: 20 turns.

At each turn the player can:

At the end of the turn each player always has 5 cards in hand each turn.

At the end of the 20 turns any card that the player has previously played and is still on the table is given to the player himself (taking its value)

Object of the game after 20 turns the winner is the one who has scored the most points.

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Briscola

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Rules of the Game

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